2014年12月9日 星期二

[DragonBones]Design Panel V3.0.0 Release Notes

V3.0.0 Release Notes
V3.0.0 includes High priority bug fixing and improvements.
New Features:
    1. The new Export panel support:
     1)Separate the data format and texture format drop down list.
     2)Export AMF(Binary) data format.
     3)Modifiable skeleton data filename, texture data filename, etc.
    2. Designpanel support drag bones to create bones in armature view.
    3. Animation support gotoAndStop.
    4. Looped Animation support play backward.
    5. Factory and DataParser support delay parse animation data in parse data process.
    6. Improve performance by cache animation and adjust animation sampling rate.
    7. Improve performance by optimize handling still bones.
Improvements:
    1. Designpanel support switch auto tween between key frames in a animation.
    2. Designpanel support quickly play previous and next animation in armature.
    3. Remove DisplayBridge. Use Slot to replace it. Each rendering engine need to extend Slot to integrated with DragonBones.




關於Design Panel V3.0.0

  • 介面改善
  • 導入時可以設定預設Blending Time
  • 導出功能改善,擁有更多的自訂設定
    • 這邊最有用的是SkeletonDataName
  • Ease功能被更名為Auto Tween
    • 在xml中新增了「autoTween」Boolean參數,定義Auto Tween的開啟與關閉
    • Auto Tween的開啟與關閉在Design Panel中能夠正確預覽了
    • Ease Value被移除了(DesignPanel中)
  • 在角色預覽視窗中可以定義選擇中的骨頭階層關係
    • 拖曳父元件給子元件

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